Wtf, was not expecting that many. Nice resourceWARCHILD_89 wrote:Crapton of Monsters
Doom Bestiary
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Re: Doom Bestiary
- WARCHILD_89
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Re: Doom Bestiary
ZippeyKeys12 wrote:Wtf, was not expecting that many. Nice resourceWARCHILD_89 wrote:Crapton of Monsters
Enjoy! But I have to give you a hint.
some ".wad" combinations may cause some odd behaviour due to monsters having same sprite names or actors are defined more than once.
E.g. there is a ghost-like skelet monster that mixes up with the spider, when both are used together due to identical sprite names. Or a monster starts to use missile attacks from another monster....
So you either do not use them together in one mod or you rename the sprites and actors manually to avoid duplicate names.