0000219: Ability to scale PSprites

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0000219: Ability to scale PSprites

Postby The Zombie Killer » Sun Apr 30, 2017 4:54 pm

https://mantis.zdoom.org/view.php?id=219
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Summary   0000219: Ability to scale PSprites
Description   Similar to https://mantis.zdoom.org/view.php?id=200
Pretty much just the ability to scale a PSprite at runtime. Necessary for this project (as is the above feature request): https://forum.zdoom.org/viewtopic.php?f=43&t=45265
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The Zombie Killer
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Re: 0000219: Ability to scale PSprites

Postby Graf Zahl » Sun Apr 30, 2017 4:54 pm

Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
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Graf Zahl
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Re: 0000219: Ability to scale PSprites

Postby ZippeyKeys12 » Tue Dec 05, 2017 3:11 pm

Graf Zahl wrote:Will be done when I do a general overhaul of the weapon sprite drawer. This will be after merging QZDoom because that already contains some code needed here and it makes no sense to work on this before the merge.
Has this happened? If so, could this be revisited?
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Re: 0000219: Ability to scale PSprites

Postby Major Cooke » Tue Dec 05, 2017 3:26 pm

If you mean the QZDoom merge, yes. That's already been done.

Otherwise, this is the "On Hold" suggestions forums. If it hasn't been moved back, then it has not.
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