[SPRITES] Spriting Carnival!!

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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

SomeOtherDoomGuy wrote:Which one for the select/ready state?
I would go with number two.


Also, handless Mare's Leg as requested by YukesVonFaust
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potetobloke
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Re: [SPRITES] Spriting Carnival!!

Post by potetobloke »

Image
Small improvement of the XM8 I uploaded earlier.

I'm sorry, the XM8 is such a beautiful gun!
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Captain J
 
 
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Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

You're not the only one who thinks XM8 is majestic gun. It looks vanilla and sick! :D
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LossForWords
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Re: [SPRITES] Spriting Carnival!!

Post by LossForWords »

i don't blame you too, the xm8 is slick af
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Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

jdredalert wrote:
Also, handless Mare's Leg as requested by YukesVonFaust
Image
I may use this later, if I that's okay with you. May make some obvious modifications though, to suit my own projects. I love the horizontal hold/turn rather than vertical which is what you'd normally get when this sort of sprite appears.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

I would love to see some of my works being used on Ashes or any other project you do. Feel free to modify it to your heart's content.

Also, i think it's safe to say that i'm becoming addicted to model ripping. I just made this M1100 auto loader, just to pass time:

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Credits to PapaPotato on Sketchfab
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YukesVonFaust
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Re: [SPRITES] Spriting Carnival!!

Post by YukesVonFaust »

jdredalert wrote:I would love to see some of my works being used on Ashes or any other project you do. Feel free to modify it to your heart's content.

Also, i think it's safe to say that i'm becoming addicted to model ripping. I just made this M1100 auto loader, just to pass time:

Image
Credits to PapaPotato on Sketchfab
is it me, or the angle's kind of improper?
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Maybe a little off the axis, i don't know. I'm still getting the tricks of ripping through the SF model viewer, and i may had missed the correct position. I can make a better one later. The truth is i'm doing a lot of rippings at the same time, so some of them might go wrong at some point (not to mention that i wanted to do a different weapon ASAP after the Mare's Leg).
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

that pickup is sweet, though.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

Thank you for your kindness GAA1992. I guess it's time to improve the auto loader. But first... i've noticed that we don't have many UMPs around, so i might drop this here:

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Made using screenshots, so i can't guarantee reload frames yet. Credits to Infinity Ward and QuickShotGunman for pickup sprite.
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Dr_Cosmobyte
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Re: [SPRITES] Spriting Carnival!!

Post by Dr_Cosmobyte »

I knew i couldn't do it, but i wouldn't sleep well if i didn't.

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Here's my version for the Mare's leg pickup.

Credz to torridgristle and Capcom.
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

GAA1992 wrote:I knew i couldn't do it, but i wouldn't sleep well if i didn't.

Image

Here's my version for the Mare's leg pickup.

Credz to torridgristle and Capcom.
Wow, nice job! I'll keep that!

However, by definition, the "Mare's Leg" is a shortened Winchester rifle (or equivalent). Think you can saw the barrel and the stock a little? (for a full sized lever action rifle it is perfect though)

Oh, and i did started to change the M110 angle. Is this better?

Image
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Clay
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

jdredalert wrote:
Oh, and i did started to change the M110 angle. Is this better?

Image
I think so.



just finished texturing this guy.
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Re: [SPRITES] Spriting Carnival!!

Post by Clay »

How about this? I just had to try as well.

Also if you can get the textured model, I should be able to do the spinning sprites for you.
MARES LEG.png
MARES LEG.png (7.3 KiB) Viewed 1046 times
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jdredalert
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Re: [SPRITES] Spriting Carnival!!

Post by jdredalert »

That's a lovely pickup SomeOtherDoomGuy. I'll keep both yours and GAA's, since i'm probably ripping a full sized lever action rifle from Fallout New Vegas soon. Now, i'll see what i can do about a viable 3D model for the spinning animation. I'll catch you up via PM.

EDIT - I guess the shotgun was improved after all...

Image

EDIT 2 - fixed ADS frames colors.
Last edited by jdredalert on Tue Nov 14, 2017 8:15 am, edited 1 time in total.
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