stat rendertimes doesn't seem to work

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argv
Posts: 184
Joined: Tue Aug 30, 2016 4:47 pm

stat rendertimes doesn't seem to work

Post by argv »

I tried “stat rendertimes” today, and it doesn't show anything. The plain “stat” command shows that it's enabled, but the render times don't appear on the screen. Other “stat” items appear fine; only “stat rendertimes” doesn't work. I'm not sure if this is even a bug, let alone why it's happening, but I figure I should report it.

I've attached a screenshot demonstrating the problem.

Using GZDoom 3.2.0 Win64.
Attachments
GZDoom 3.2.0 stat rendertimes not working.jpg
_mental_
 
 
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Re: stat rendertimes doesn't seem to work

Post by _mental_ »

Works for me:
renderstats.jpg
argv
Posts: 184
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Re: stat rendertimes doesn't seem to work

Post by argv »

That's renderstats, not rendertimes.
_mental_
 
 
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Re: stat rendertimes doesn't seem to work

Post by _mental_ »

OK, now with correct screenshot:
Screenshot_Doom_20171111_093147.jpg
argv
Posts: 184
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Re: stat rendertimes doesn't seem to work

Post by argv »

I tried it with 3.2.1 Win64, and now it works for me, too. Strange…
_mental_
 
 
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Re: stat rendertimes doesn't seem to work

Post by _mental_ »

Please post exact steps to reproduce if you will find out how to break stat display.
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AFADoomer
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Re: stat rendertimes doesn't seem to work

Post by AFADoomer »

I was having the same problem... I was running an earlier dev build (don't know which one - after ZScript uninitialized variable checks were added, but before they were removed), and 'stat rendertimes' didn't do anything. Seems to be fixed in the 7 and 11 Nov dev builds, though.
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