[SPRITES] Spriting Carnival!!

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Apeirogon
Posts: 1605
Joined: Mon Jun 12, 2017 12:57 am

Re: [SPRITES] Spriting Carnival!!

Post by Apeirogon »

Camper125Lv wrote:Took in some of your suggestions and this is result
Image
Image
http://www.relyonhorror.com/wp-content/ ... hownow.png
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

torridgristle wrote:Image

Experimenting with Photoshop's Trace Contour on normal passes in order to get sharp masks of the edges, as well as painting a reflection texture within Blender for live preview in order to get shapes highlighted in certain ways. I've been thinking about this for stylized edge highlights and using it for rim lights in shadowed areas and am now finally trying it out.
And the result looks really good, absolutely!
User avatar
Vostyok
Posts: 1666
Joined: Sat Jan 17, 2015 8:54 am
Preferred Pronouns: No Preference
Location: Discord: Vostyok#3164
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Vostyok »

A high-tech chemical propellent or Gauss based rifle. Optional holographic dot-sight installed. Bazziiiing!

Image
Image

Credits go to Dagtholander at Sketchfab, as this is a sprited overlay of his original Sci-fi rifle model.

edit: added no-power-armor-handed-gauntlets version. meh.
User avatar
ZioMcCall
Posts: 574
Joined: Fri Dec 05, 2014 3:05 pm
Location: Senigallia,Italy

Re: [SPRITES] Spriting Carnival!!

Post by ZioMcCall »

ElectricPulse wrote:Karabiner, i choose you!

Image Image Image

Credits to Gearbox Software, free to use (same to M1 Garand)
Wait,you made this beautiful iron sight rip and nobody cared?

Spriting carnival,c'mon.....
User avatar
ElectricPulse
Posts: 244
Joined: Tue May 31, 2016 4:58 pm
Graphics Processor: Intel (Modern GZDoom)
Location: São Paulo, Brazil

Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

You noticed my rip :wub: i always waited for this moment
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

Vostyok wrote:A high-tech chemical propellent or Gauss based rifle. Optional holographic dot-sight installed. Bazziiiing!

Image
Image
Sketchfab still has some useful models to sprite with. I'm so proud of ya, my friend. Nice work!

And i do hope this kind of rusted sci-fi weaponry can be included in your Ashes. Just sayin'!
User avatar
ZioMcCall
Posts: 574
Joined: Fri Dec 05, 2014 3:05 pm
Location: Senigallia,Italy

Re: [SPRITES] Spriting Carnival!!

Post by ZioMcCall »

ElectricPulse wrote:You noticed my rip :wub: i always waited for this moment
Noticed and using :D
Never found a cool K98 iron sight sprites like this.
User avatar
ElectricPulse
Posts: 244
Joined: Tue May 31, 2016 4:58 pm
Graphics Processor: Intel (Modern GZDoom)
Location: São Paulo, Brazil

Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

I'm glad you liked it :)

If you need more iron sights, just ask me.
User avatar
Clay
Posts: 190
Joined: Fri Sep 22, 2017 9:52 pm
Location: That one secret you always miss.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Clay »

A wand model I whipped up in blender today for a fun weapon I want to put in doom. Sprites will come sometime later this week.

Full size image here: https://i.imgur.com/4hw9u8F.png
Spoiler:
User avatar
Retraux Squid
Posts: 230
Joined: Sat Aug 13, 2016 8:41 pm
Location: E1M1

Re: [SPRITES] Spriting Carnival!!

Post by Retraux Squid »

DIMOShunter wrote:Assault rifle as Fuck!
AMele.gif
Belated, but mind uploading the sprites for that?

It's the best vanilla-looking assault rifle I've seen around.
User avatar
DrDoctor
Posts: 132
Joined: Fri Nov 06, 2009 5:04 am

Re: [SPRITES] Spriting Carnival!!

Post by DrDoctor »

Here's some transitional sprites for when Doomguy picks up a certain green ball. Both (clean) and extra shading versions.
invulnabilty.png
invulnabilty.png (6.43 KiB) Viewed 996 times
and here's some heads for berserk pack pickup, both clean version and 200% MAD version
invulnabilty.png
invulnabilty.png (6.43 KiB) Viewed 996 times
Attachments
someonethrewafoldingchair.png
someonethrewafoldingchair.png (2.49 KiB) Viewed 956 times
Last edited by DrDoctor on Sun Nov 05, 2017 7:07 pm, edited 2 times in total.
User avatar
ElectricPulse
Posts: 244
Joined: Tue May 31, 2016 4:58 pm
Graphics Processor: Intel (Modern GZDoom)
Location: São Paulo, Brazil

Re: [SPRITES] Spriting Carnival!!

Post by ElectricPulse »

DrDoctor wrote:Here's some transitional sprites for when Doomguy picks up a certain green ball. Both (clean) and extra shading versions.
invulnabilty.png
Super doomguyjin?
User avatar
torridgristle
Posts: 684
Joined: Fri Aug 23, 2013 9:34 am

Re: [SPRITES] Spriting Carnival!!

Post by torridgristle »

Image

Computech SA-68 with the sights removed to expose more gun that I've been messing with. I tried using the pointiness attribute in Cycles to get edges highlighted and that got them well enough but the overall shading underneath needs more work.
User avatar
Clay
Posts: 190
Joined: Fri Sep 22, 2017 9:52 pm
Location: That one secret you always miss.
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Clay »

torridgristle wrote:Image

Computech SA-68 with the sights removed to expose more gun that I've been messing with. I tried using the pointiness attribute in Cycles to get edges highlighted and that got them well enough but the overall shading underneath needs more work.

Maybe you could use freestyle in a different color for edges?
User avatar
Captain J
 
 
Posts: 16890
Joined: Tue Oct 02, 2012 2:20 am
Location: An ancient Escape Shuttle(No longer active here anymore)
Contact:

Re: [SPRITES] Spriting Carnival!!

Post by Captain J »

DrDoctor wrote:Here's some transitional sprites for when Doomguy picks up a certain green ball. Both (clean) and extra shading versions.
There's more way to realize the legend; Push ups, Exercising, And plenty of juice. :P
Post Reply

Return to “General”