
Download here!
Has the original PNG files too if you want those.


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Oh shucks, yeah. It is just my texture archive zipped up, heh. Due to how many extra textures I've made it'd be insanity to sift through them all and properly rename them and stuff.NeuralStunner wrote:Awesome! Good-looking cheap way to block off a horizon.
You still updating that master archive? Lots of good stuff since the last one I got.
(Also happy birthday man.)








Code: Select all
x(u,v) = (2 + .5 * cos(u)) * cos(v)
y(u,v) = (1 + .5 * cos(u)) * sin(v)
z(u,v) = .5 * sin(u) + v


