[Finished] The Russian Overkill - 3.0e

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DoomKrakken
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by DoomKrakken »

DMBimNagua wrote:Why is the Leviathan not duel-wielding with give all cheat?
Probably because it only gives one Leviathan. The weapon pickups themselves inherit from "CustomInventory", and not "Weapon". And it's those weapon pickups that give you the counters necessary to dual-wield, and not using Give All.

Although, it shouldn't be too hard to create an item that can be given via Give All (or other cheat) that would yield all the necessary counters for dual-wielding and stuff...
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PillowBlaster
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by PillowBlaster »

DoomKrakken wrote:
DMBimNagua wrote:Why is the Leviathan not duel-wielding with give all cheat?
Probably because it only gives one Leviathan. The weapon pickups themselves inherit from "CustomInventory", and not "Weapon". And it's those weapon pickups that give you the counters necessary to dual-wield, and not using Give All.

Although, it shouldn't be too hard to create an item that can be given via Give All (or other cheat) that would yield all the necessary counters for dual-wielding and stuff...
I'd refrain from trying to hack unnecessary things in just because of unawareness. Give all cheat does not equal a give all cheat - there's a spectrum of give alls.

-IDFA gives you weapons, armor and ammo.
-DKFA gives you above plus keys.
-Give all (the console command) gives you above plus items that you can store more than one of, plus token items.
-Give everything gives you, well, everything. All the tokens, every item that can possibly exist, even after being replaced.

I recommend using give all in console. I test things on it and gives you most of the stuff without breaking the game.
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4thcharacter
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by 4thcharacter »

I didn't know "give everything" is a ...thing until now.

Give All only breaks armor afaik, you can get shields but for some reason the blue armor's protection always overrides the shields. You still can accumulate shields but you'll still take damage.
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Wisecrack34
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Wisecrack34 »

I feel like 3 things need to be added: 1. Bears (Fourth player? vehicle? Ally? All of them?) 2. Vodka as a melee (take a swig for buffs and as a tertiary you can spit it out into a lighter as a flame thrower) 3. Cossack Combo (Это уже должно быть у вас глупый ребенок гопник :P)
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by DoomKrakken »

Wisecrack34 wrote:I feel like 3 things need to be added: 1. Bears (Fourth player? vehicle? Ally? All of them?) 2. Vodka as a melee (take a swig for buffs and as a tertiary you can spit it out into a lighter as a flame thrower) 3. Cossack Combo (Это уже должно быть у вас глупый ребенок гопник :P)
Wisecrack34 wrote:Bears
When you said "Bears", I immediately thought of Arsus, from that Russian superhero movie, Guardians. XD
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Apeirogon
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Apeirogon »

What really must be, its sound to enemies in russian style

Anu chiki bruki v damki
Ne boysa mu tebya trogat ne budem
Zahodi sboku zahodi
Obhodi obhide etu shelupon
Vali evo
PACANOV VALYAT!!
Blyaa, ya maslinu poymal

Because already version 2.5, and zombie still say "eh" from 1993 years.
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Zhs2
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Zhs2 »

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Gabbuz85
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Gabbuz85 »

Wisecrack34 wrote:I feel like 3 things need to be added: 1. Bears (Fourth player? vehicle? Ally? All of them?) 2. Vodka as a melee (take a swig for buffs and as a tertiary you can spit it out into a lighter as a flame thrower) 3. Cossack Combo (Это уже должно быть у вас глупый ребенок гопник :P)
Funny, I was thinking new players. Meet the new members of the Overkill Unit.
...plus a pair of remakes for Yuri and Alosha.
Spoiler:
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Apeirogon
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Apeirogon »

I think in 2017 years all know about chiki briki from stalker...
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Spinax22
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Spinax22 »

Okay, maybe i'm missing something, or my GZDooM application had too much to drink, but i'm getting this error consistently when trying to launch: Script error, "RO_pb_2.5.pk3:decorate/weapons/set 1/matryoshka/projectile.txt" line 30:
Invalid parameter 'a_spawnprojectile'
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phantombeta
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by phantombeta »

Last edited by phantombeta on Mon Sep 04, 2017 7:35 pm, edited 1 time in total.
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Spinax22
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Spinax22 »

phantombeta wrote:Update your GZDoom.
holy balls, i didn't even realize they still updated. :shock:
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Captain J
 
 
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Captain J »

Why yes. They still updates zdoom and other version except skulltag. :P Always check out for the update first!
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Spinax22
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Spinax22 »

Captain J wrote:Why yes. They still updates zdoom and other version except skulltag. :P Always check out for the update first!
Okay, now that i've updated GZDoom, what do i do now? :wink:
Script error, "RO_Class_v5.wad:CHAINSAW" line 118:
Unexpected 'Yuri2' in definition of 'MorningStar2'
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Captain J
 
 
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Re: [Finished] The Russian Overkill - 2.5, Vodka Strikes Aga

Post by Captain J »

Seems still outdated to run the mod correctly.

Have you ever downloaded the earliest version? GZDoom v3.1.0, that is.
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