Doom Input Lag
Moderators: GZDoom Developers, LZDoom Developers, UZDoom Developers
Forum rules
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
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DestinyIntwined
- Posts: 2
- Joined: Tue Aug 15, 2017 1:55 pm
Doom Input Lag
So I booted up a "Registered" wad of Doom (No idea what the difference between the Shareware version and the Registered is) and it has massive input lag, I'm talking 3 seconds after I push the menu button before it goes to the menu. How would I fix this?
- wildweasel
- Posts: 21706
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
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Re: Doom Input Lag
Which version of ZDoom? What are your specs? Which renderer are you using?
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DestinyIntwined
- Posts: 2
- Joined: Tue Aug 15, 2017 1:55 pm
Re: Doom Input Lag
I figured it out it was GZDoom v3.1.0 (Windows 64bit) and I just went in without checking the usage, and it was in an OpenGL thing, I switched to the source option and it works fine now. No idea why it caused massive input lag though, also I figured out the difference between Shareware and Registered.