Sector Color and Fade are broken
Moderator: GZDoom Developers
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Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Sector Color and Fade are broken
Well, in the latest GZDoom (1.3.0a) (64-bit), The sector color and fade are broken in the OpenGL renderer. Consequently, the console commands "Testcolor" and "Testfade" are broken also. For some reason the software renderer is not broken of this feature! Please help soon thank you!
Re: Sector Color and Fade are broken
Sorry meant to say 3.1.0aSidney Devingstock wrote:Well, in the latest GZDoom (1.3.0a) (64-bit)
Re: Sector Color and Fade are broken
(Offtopic) Did this really need a brand new account? What happened to your old one?
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Guest
Re: Sector Color and Fade are broken
The other account was deactivated by an admin and I didn't want to wait on it to be reactivated!!
Re: Sector Color and Fade are broken
This was already reported here.
