
But I do not have time, interest, or patience. I'm an all-or-nothing kind of guy when it comes to making gameplay mods. Hence why I do things like this, AEons of Death and Doomwinia because it's all about altering more than just the monsters.
do you mean like how they work? cause i could perhaps explain thingsMajor Cooke wrote:I don't know how they work in D4T. Never tried the mod to be honest. I'll just be going more so off of what videos I can find for Doom 4 Multiplayer.
There's the single player variants and the multiplayer variants: the tesla rocket, personal teleporter and shield wall.
well i play D4T a lot, but ok i guessMajor Cooke wrote:No need. I'll watch them on youtube.
Oh, well, I appreciate the offer, but to be honest, I don't really know anything about working in ZScript - I barely know how to use ACS and Decorate and mostly just modify what other people have already made. If you can get permission from the original creators of those mods though, I can definitely try my hand at it and see if I can help!Major Cooke wrote:Yeah, I took one look at the mod and saw it was still in ACS and Decorate. Both of which I intend to fully deprecate by the time V3's release is out (the latter already finished), along with anything relying upon cvars for upgrades (that part I forgot to check).
This honestly feels like one of the things that'll be worth reworking into the mod directly using ZScript. My github is open for pull requests and you're more than free to work with it. I've been developing an experimental API for monster replacements, but be wary of the Rainbow Doom(4) mode. If you have custom translations of monsters over the current sprites D4D uses, the translations will be overridden -- not a real deal breaker by any means, but still worth noting.
If you would like some help, hop on our Discord server -- link's on the OP. I could use some feedback on it at any rate.
Doom 4, not D4T. D4T cuts out many effects for example, for the sake of preserving phone battery life.MrRumbleRoses wrote: well i play D4T a lot, but ok i guess
I'll definitely be looking to get their permissions.snackerfork wrote:Oh, well, I appreciate the offer, but to be honest, I don't really know anything about working in ZScript - I barely know how to use ACS and Decorate and mostly just modify what other people have already made. If you can get permission from the original creators of those mods though, I can definitely try my hand at it and see if I can help!
I'm curious though - why do you want to move to using ZScript exclusively?