Re: [WIP]Gunslinger 2.0[8/20/2022]

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xenoxols
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by xenoxols »

Image
Image
The lever shotgun is back! Along with player classes, one of which holds the shotgun with one hand. I still need sprites for them, if anyone wants to help look at my post in the request thread. Thanks for all the positive and constructive feedback!
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Dr_Cosmobyte
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Dr_Cosmobyte »

>1887 badass lever action is back

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Whoah
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Whoah »

This is badass!! Will you be turning this type of attention to your other mods eventually?
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Captain J
 
 
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Captain J »

Talk to the hand, gunless demons!
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chronoteeth
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by chronoteeth »

I think the minigun should have a different firing sound than the mausers
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xenoxols
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by xenoxols »

chronoteeth wrote:I think the minigun should have a different firing sound than the mausers
You're right, I'll change that for the next release.
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xenoxols
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by xenoxols »

From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.
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Jeimuzu73
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Jeimuzu73 »

Quick bug: reloading the sawn-off after firing one shot will still take away 2 shells.
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Somagu
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Somagu »

xenoxols wrote:From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.
Cool. Sounds nice, I love stuff like that. Looking forward to the new update.
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Captain J »

Cowgirl and the Doctor... Sounds like a western movie name if you ask me!
Gideon020
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by Gideon020 »

xenoxols wrote:From now on there will be 2 player classes.
ImageImageImageImage
Jo will be the more typical spaghetti western protagonist. She will have start with a katana and a colt peacemaker. She will also have cooler animations. Van Graaf is a sort of 'doctor' character. He will have more modern weapons such as the C96, and will have more mundane weapon animations.
Will they eventually have separate weapon lists?
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xenoxols
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by xenoxols »

ImageImageImage
Working on Strife compatibility. If it doesn't make it I'll still upload the texture pack.
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twinkieman93
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by twinkieman93 »

That is a super cool idea, haha. Turn Strife into a Weird West game. I love it~
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insightguy
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Re: [WIP]Gunslinger 2.0[NEW VERSION!!]

Post by insightguy »

Do you plan to replace the sigil or no?
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Re: [WIP]Gunslinger 2.0[7/18/2017]

Post by xenoxols »

Hey update time! So far only the first player class is functionally implemented so play as Van Graaf at your own risk.
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