Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
TootsyBowl wrote:EDIT: Alright I was subtle about it before but now I'll be clear.
MetaDoom Monsters Only Edition.pls
DIY
whatup876 wrote:I wonder how many dark areas featured Spectres, because i wonder if the size of a room (like whether or not the ceiling is low enough) could be a factor for Nightmare Spectres and Trites.
TootsyBowl wrote:EDIT: Alright I was subtle about it before but now I'll be clear.
MetaDoom Monsters Only Edition.pls
DIY
whatup876 wrote:I wonder how many dark areas featured Spectres, because i wonder if the size of a room (like whether or not the ceiling is low enough) could be a factor for Nightmare Spectres and Trites.
It's not.
Ok, anyway, besides fixing the summoner, how's the codex entries going?
Amazing mod,I really like how it combines vanilla gameplay with new features from other games of the series.It's also really well balanced.
I have a lot of questions/suggestions about it(hope they're not too many for you): -What do you think of adding a monster option for the mod?
Like this: -Vanilla -Progressive -Alternative -Random
I know new monsters appear progressively but I thought It would be an option for those who want to fight the new ones right off the bat. -Are you going to add Glory Kills from Doom 4?
I'm not talking about making an animation for the kills,that would ruin the pace.Just something similar. -Will there be variations of some weapons?
I'm not talking about whole new weapons,just different skins:Like the regular chainsaw replaced with the Doom64 version. -Speaking of skins and Doom 4,are you going to give to the Cyberdemon the same treatment as the Spider Mastermind?
What I'm trying to say is if you're going to give a new look the Cyberdemon with some moves from Doom 4,it feels quite underwhelming if compared to the Mastermind. -Considering this is a mod that combines everything from Doom in different media,will there be something from the Doom movie,too?
I know this sounds weird,but I think it would be quite nice have something from the Doom movie:Maybe a weapon or a new enemy,like Sarge(The Rock) which would be a stronger shotgunner but has a weaker version of the hellknight's jump attack. -The last one(maybe I'm asking too much with this):Are you going to add the Mother Demon from Doom64,too?
Yes,It might be impossible add her to the bunch but I think it would go like this:she appears really rarely and replaces the Mastermind or the Cyberdemon.
These were all the questions,hope I'm not bothering you.