A simple flag that disables any and all current dynamic lights attached to the actor.
Useful for things that rely upon a pointlight definition made in GLDefs and attached via the same way too.
+NODYNAMICLIGHT
Moderator: GZDoom Developers
- Major Cooke
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+NODYNAMICLIGHT
Last edited by Major Cooke on Thu Jun 08, 2017 8:29 am, edited 2 times in total.
- Graf Zahl
- Lead GZDoom+Raze Developer
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Re: +NOGLLIGHT
I do not understand. That flag would disable even the thing you mention in the second line. Also, no 'GL' as dynamic lights are by now a core engine feature also available in the software renderer.
- Major Cooke
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Re: +NOGLLIGHT
That's precisely what I wish for. Sorry, my word structuring was really weird...Graf Zahl wrote:That flag would disable even the thing you mention in the second line.
Fair point, NODYNAMICLIGHT then.Graf Zahl wrote:Also, no 'GL' as dynamic lights are by now a core engine feature also available in the software renderer.