Less mean-spirited Keen replacement (needs A LOT of polish)

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
Post Reply
User avatar
SiFi270
Posts: 451
Joined: Tue Feb 10, 2015 2:51 am
Location: Does anyone put a serious answer here?

Less mean-spirited Keen replacement (needs A LOT of polish)

Post by SiFi270 »

I am very new to Slade, and one of the first things I thought I'd try with it is respriting Commander Keen's cameo so that the rope's now around his wrists and instead of falling apart he breaks free and sits down to read a book. This is the result, and it's kind of an embarassment so I was hoping people could provide suggestions/touchups. Here's a preview of all the frames, the credit for which goes to Dolphman at TSR:
Attachments
newkeenpreview.png
newkeenpreview.png (6.14 KiB) Viewed 2020 times
User avatar
angrymerc29
Posts: 27
Joined: Wed Nov 16, 2016 9:34 am
Location: yo mama's house

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by angrymerc29 »

i like it
kinda feels like what the keen sprites would look like on a censored version of doom
User avatar
zrrion the insect
Posts: 2411
Joined: Thu Jun 25, 2009 1:58 pm
Location: Time Station 1: Moon of Glendale

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by zrrion the insect »

This is pretty cool. I like these a lot more than the vanilla sprites.
User avatar
printz
Posts: 2648
Joined: Thu Oct 26, 2006 12:08 pm
Location: Bucharest, Romania
Contact:

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by printz »

angrymerc29 wrote:i like it
kinda feels like what the keen sprites would look like on a censored version of doom
Well, you still shoot him to do that.
User avatar
Arctangent
Posts: 1235
Joined: Thu Nov 06, 2014 1:53 pm
Contact:

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by Arctangent »

The implication is clearly that you're shooting the rope, not him.
User avatar
SiFi270
Posts: 451
Joined: Tue Feb 10, 2015 2:51 am
Location: Does anyone put a serious answer here?

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by SiFi270 »

I updated it with a better understanding of offsets, so now the rope shouldn't jitter about all over the place but a number of things about the animation still feel pretty sloppy to me. Because of how Google Drive works, the exact same link in the first post will now give you the new one.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Contact:

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by Matt »

I like this!

The timing of the frames would probably make a big difference in how natural it looks.
UAC-Janitor
Posts: 4
Joined: Sun Jan 22, 2017 2:10 am

Re: Less mean-spirited Keen replacement (needs A LOT of poli

Post by UAC-Janitor »

Hey these are pretty nice looking. I never liked the idea of killing a hung keen anyway, these are more light spirited and make more sense.
Post Reply

Return to “Resources”