They first appeared in Metroid 2, where you couldn't have more than one beam upgrade (though seems either Spazer or Plasma had Wave's perk, dunno which), when they re-appeared in Super Metroid the Spazer and Plasma had similar interactions with Wave, with Plasma being longer and increasing sprite count more than Spazer, so if Spazer and Plasma combined normally (not via Murder Beam glitch) it would lag the game frequently.twinkieman93 wrote:It does spawn in berserk spawns so yeah I'm pretty certain that is intended, especially given how strong it is. Plasma spazer is a thing of beauty and now I understand why the Metroid games were so insistent that you never combine the two, hah.tsukiyomaru0 wrote:Spazer doesn't last across levels, but I assume that is intended.
They DO merge in Metroid Fusion, where Wide had the same function as Spazer, and then in Zero Mission the Wave Beam absorbed Spazer/Wide's function of making your beams "wider".
What the hell?!Doomenator wrote:Spoiler: