ZDoom LE, Pentium 133's, Windows 98, and DOS 3.1 all go here! A bygone era, of particular interest to some folks.
by Darkcrafter » Tue Dec 22, 2020 8:33 am
Nothing works with Win95 OSR2 inside a PCem machine. It only loads the titlepic and as soon as either a key was pressed or time passed the screen covers with scanlines and the app says it's over. In DOSBOX it works nicely though.
-
Darkcrafter
-
- Joined: 23 Sep 2017
- Location: Southern Russia
- Operating System: Windows 10/8.1/8/201x 64-bit
- OS Test Version: No (Using Stable Public Version)
- Graphics Processor: nVidia with Vulkan support
by leileilol » Thu Dec 24, 2020 12:39 pm
Given the platform target mainly being <66MHz 386/486 DOS machines, I don't think running FastDoom under Windows is currently supported so I wouldn't be surprised for segfaults (since even in the day, that's absolutely a thing that can happen with dos games under windows)...
-

leileilol
- ダークエルフ!!!!!!!!!!
-
- Joined: 30 May 2004
- Location: GNU/Hell
by leileilol » Tue Apr 13, 2021 7:08 pm
Viti95 released 0.8 today, has more optimizations, BFG edition support, a new setup program, text mode/CGA support, among other things.
...yes text mode like those elven games
You do not have the required permissions to view the files attached to this post.
-

leileilol
- ダークエルフ!!!!!!!!!!
-
- Joined: 30 May 2004
- Location: GNU/Hell
by Redneckerz » Wed Apr 14, 2021 12:04 am
leileilol wrote:Viti95 released 0.8 today, has more optimizations, BFG edition support, a new setup program, text mode/CGA support, among other things.
...yes text mode like those elven games
Thanks Lei. Nice to know it is out. Will update wiki accordingly, also with 0.7.
-

Redneckerz
- To it's ports i may have seen
- Spotlight Team
-
- Joined: 25 Nov 2019
- Discord: Redneckerz#8399
- Operating System: Windows Vista/7/2008 64-bit
- Graphics Processor: nVidia (Legacy GZDoom)
Return to Legacy Discussion
Who is online
Users browsing this forum: No registered users and 0 guests