Would gzdoom run well with this bottlenecked system?

ZDoom LE, Pentium 133's, Windows 98, and DOS 3.1 all go here! A bygone era, of particular interest to some folks.

Would gzdoom run well with this bottlenecked system?

Postby invictius » Sun Oct 01, 2017 1:53 am

Celeron 346 3ghz (which apparently only has the performance of a p4 1.5) but it has a pci-e slot... so I'm tempted to put my 1070 in there. Would it be able to handle maps with complex geometry?
Joined: 03 Aug 2012

Re: Would gzdoom run well with this bottlenecked system?

Postby Rachael » Sun Oct 01, 2017 11:40 am

Probably not well. With the apparent age of the system, it's quite expected that the PCI-E slot won't have as much bandwidth available as more modern (and designed for gaming/supercomputing) slots.

CPU speed rating is not everything (as you've clearly stated) but there's some things the CPU will still be able to do well. :P At any rate, such a CPU would also be bottlenecked by the BSP walker in GZDoom.

So basically, maps like E1M1 and other vanilla maps will run quite well. Don't expect Blade of Agony to run at more than 5-10 FPS in that system, though.
User avatar
Joined: 13 Jan 2004
Discord: Rachael#3767
Twitch ID: madamerachelle
Github ID: madame-rachelle
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Return to Legacy Discussion

Who is online

Users browsing this forum: No registered users and 0 guests