Why would a limit-removing map be crashing an old version?
Why would a limit-removing map be crashing an old version?
I tried to load 2015 doomworld community project (the first set of wads, vanilla/limit-removing) with zdoom 1.22 and it just crashes on startup.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49071
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Why would a limit-removing map be crashing an old versio
It most likely contains something that triggers a bug in that ancient version.
Re: Why would a limit-removing map be crashing an old versio
Ok, just another question - did the features of Boom stop at the 2.02 release? Or does prboom continue to add things that aren't available in previous versions? I'm of the understanding that it's the former.Graf Zahl wrote:It most likely contains something that triggers a bug in that ancient version.
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49071
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Why would a limit-removing map be crashing an old versio
PrBoom is based on MBF and supports all of its features. After that only cosmetic changes have been made.