So it looks like lines that block "everything" are now blocking the line of sight for firing calculation for monsters, but not for simply seeing the player to wake up the monster. I know this was being discussed a while back, so this may be intentional, but it has kind of taken the sting out of a few areas in "Marine Assault" and reduced the amount of glass that ends up getting randomly thrown around the level as a result of enemy shots. It's almost as if the marines are reluctant to break a windows in case they get the repair charge deducated from their wages or something.
