[Fixed] MP3 and MOD music borked (again) this time in 51

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Enjay
 
 
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MP3 and MOD music borked (again) this time in 51

Post by Enjay »

Just tried a few MP3 files, both in a WAD and directly from the command line - no music. Tried RotGS (which has a mod), again no music. Normal Doom2 music plays fine.

Tested with the debug version of 51 you sent a couple of days ago and it works, with the same fmod.dll file, so it's something that cropped up between those 2 versions (Something to do with the new music check?)
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bimshwel
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Post by bimshwel »

What the bork?!
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randi
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Post by randi »

Oops. I was ignoring lumps larger than 1k instead of ones smaller than 1k.
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HotWax
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Post by HotWax »

Remember, Randy, the alligator eats the LARGER number. :) ... Or the frog who's just trying to get home. What a jerk.
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Xaser
 
 
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Post by Xaser »

randy wrote:Oops. I was ignoring lumps larger than 1k instead of ones smaller than 1k.
Heh. That's the funniest thing I've heard all day! :)
Cyb
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Post by Cyb »

omg I am teh leet, I fix0red it!

[no more link]

in the zdoom tradition I used a non-zip form of compression as well

edit: k 52 was out last night :P
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