[Fixed] Some Hexen Coop 48 Issues

Bugs that have been investigated and resolved somehow.

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Some Hexen Coop 48 Issues

Postby Nanami » Fri Oct 24, 2003 6:20 pm

Well with 48 out I decided to coop Hexen (we've been trying to do it forever) and it finally handled well and didn't desync on us! However, we had a couple problems while playing.

1) Even with team damage off, I was able to poison my friend using the cleric's snakestaff and kill him a few times. Is this normal behavior?
2) When we went to save, I got a "Could not create save D:\Games\Hexen" which is the path to my friend's copy, so it must be sending the entire file path to other clients.

That's all we found so far, but we'll post more if we see any.
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Postby Nanami » Fri Oct 24, 2003 7:25 pm

Ah, found another. Puzzle items disappear with the rest of your inventory and don't reappear so... you're screwed.
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Postby Cutmanmike » Sun Oct 26, 2003 5:56 am

I've been hexen cooping latley too but I occasionaly get the sync problem still. Being able to load in multiplayer would help alot eh.
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Postby Nanami » Sun Oct 26, 2003 6:12 am

We're probably the only people who play Hexen so it's best we find bugs huh? ;)
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Postby Xaser » Sun Oct 26, 2003 8:28 am

Nanami wrote:We're probably the only people who play Hexen so it's best we find bugs huh? ;)


Hey, I play alot of Hexen, too. Then again, I've never done coop with it, so I guess that counts me out again. :(
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Postby Cutmanmike » Sun Oct 26, 2003 9:08 am

You'll never suffer the pain of the out of sync after getting really far in hexen. :twisted:
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Postby randi » Tue Oct 28, 2003 9:39 pm

Fixed all three bugs.
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