by Graf Zahl » Wed Jun 15, 2022 12:08 am
Fortunately Dehacked never had access to the ready sound property, so I think what can be done is to let Dehacked clear it for all weapons it touched that do not link to the S_SAW state.
I'm a bit surprised this never came up before - the bug had been there for all eternity - it got added in the early 1.23 versions some 20 years ago.
Apparently it is exceedingly rare for Dehacked patches to remap the states for disabling this sound...