[Fixed] Lights.pk3 definition repeated

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.

Lights.pk3 definition repeated

Postby Enjay » Tue Apr 05, 2022 6:13 pm

A very minor point, but I spotted it so here you go.

In the Strife GLDEFS in lights.pk3 you can find this:

Code: Select allExpand view
flickerlight POWCRYS_X6
    color 1.0 0.65 0.24
    size 113
    secondarySize 115
    chance 0.3

flickerlight POWCRYS_X6
    color 1.0 0.62 0.22
    size 112
    secondarySize 114
    chance 0.3

POWCRYS_X6 is defined twice, and slightly differently. So I guess only the second definition gets used and the first one is redundant.

With the exception of the above, POWCRYS_X1 to POWCRYS_X25 are all just defined once. So they're all fine.
User avatar
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
Joined: 15 Jul 2003
Location: Scotland

Return to Closed Bugs

Who is online

Users browsing this forum: No registered users and 0 guests