[Duplicate] Strife semi-bad and good ending voice line problem

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Strife semi-bad and good ending voice line problem

Postby Snakie » Fri Sep 10, 2021 2:03 pm

As the title implies, GZDoom has problem with strife's semi-bad and good endings. The first screen of both of them doesn't play any dialogue. (This may happened in the bad ending but I haven't tested it yet.)

I'm not sure how long this bug has been in GZDoom but I don't remember it happening before V4.5.0.

Thanks in advance! :mrgreen:
Last edited by Snakie on Fri Sep 10, 2021 3:34 pm, edited 1 time in total.
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Re: Strife semi-bad and good ending voice line problem

Postby Enjay » Fri Sep 10, 2021 2:46 pm

Yup, confirmed by warping to map29 and killing the entity and its minions/children/whatevertheyare. This gives the good ending and the first screen was missing its dialogue.

I also fired up an old version of GZDoom that I had lying around and the end sequence worked correctly. Unfortunately, it's not a recent enough version for it to be meaningful as far as tracking down when the problem arose but at least it confirms that the ending did work at one point.
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Re: Strife semi-bad and good ending voice line problem

Postby Nash » Fri Sep 10, 2021 5:09 pm

It's already reported: viewtopic.php?f=2&t=71359
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Re: Strife semi-bad and good ending voice line problem

Postby Snakie » Fri Sep 10, 2021 6:57 pm

Nash wrote:It's already reported: viewtopic.php?f=2&t=71359


Oof, my bad. Sorry about that.
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Joined: 15 Oct 2020
Discord: Jakie#9900
Github ID: https://github.com/SnakieJakie
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Strife semi-bad and good ending voice line problem

Postby Nash » Fri Sep 10, 2021 7:51 pm

Don't worry about it. :) The actual issue will be looked into, of course - we just clean up duplicate threads to help keep things organized.
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