[Duplicate] Bouncing projectile isn't working with RIPPER

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Bouncing projectile isn't working with RIPPER

Postby Rowsol » Sun Aug 15, 2021 10:51 am

I'm playing Doom Incarnate and once upgraded, the SSG can fire bouncing flak projectiles that have RIPPER. They just hit an actor and stop. I tried 4.6.1 and 4.3.3. Here's the code.
Spoiler:
User avatar
Rowsol
 
Joined: 06 Mar 2013

Re: Bouncing projectile isn't working with RIPPER

Postby Enjay » Sun Aug 15, 2021 10:54 am

User avatar
Enjay
Everyone is a moon, and has a dark side which he never shows to anybody. Twain
 
 
 
Joined: 15 Jul 2003
Location: Scotland

Re: Bouncing projectile isn't working with RIPPER

Postby Rowsol » Sun Aug 15, 2021 11:00 am

It is. Sorry for the duplicate post, and thank you for the help.
User avatar
Rowsol
 
Joined: 06 Mar 2013


Return to Closed Bugs

Who is online

Users browsing this forum: No registered users and 0 guests