[Duplicate] [4.6.0] widescreen.pk3 loads SSG in Doom/Ultimate

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

[4.6.0] widescreen.pk3 loads SSG in Doom/Ultimate

Postby kevansevans » Thu Jun 03, 2021 4:24 pm

Easy enough to replicate. Launch GZDoom with the widescreen extras and load in any Doom 1 IWAD, ultimate, Doom, Unity, BFG, etc. Then perform either of the all weapons cheat. The SSG will be added to the players inventory, and when in use it will only draw one frame found in game_widescreen_gfx.pk3 -> filter -> doom.id -> sprites -> SHT2E0.lmp
User avatar
kevansevans
Disciple of The Great God Imp
Spotlight Team
 
Joined: 05 Oct 2010
Github ID: kevansevans
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support

Re: [4.6.0] widescreen.pk3 loads SSG in Doom/Ultimate

Postby drfrag » Thu Jun 03, 2021 4:26 pm

This is a duplicate and it's already fixed.
User avatar
drfrag
Os voy a romper a pedazos!
Vintage GZDoom Developer
 
Joined: 23 Apr 2004
Location: Spain
Discord: drfrag#3555
Github ID: drfrag666

Re: [4.6.0] widescreen.pk3 loads SSG in Doom/Ultimate

Postby kevansevans » Thu Jun 03, 2021 4:26 pm

Could've sworn I was unable to find it! Glad to hear it was addressed.
User avatar
kevansevans
Disciple of The Great God Imp
Spotlight Team
 
Joined: 05 Oct 2010
Github ID: kevansevans
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support


Return to Closed Bugs

Who is online

Users browsing this forum: No registered users and 0 guests