Message itself:
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JIT: sfunc->NumArgs != argsPos || regd > sfunc->NumRegD || regf > sfunc->NumRegF || rega > sfunc->NumRegA
Crash report: https://drive.google.com/file/d/1186rYH ... sp=sharing
There are no exact steps to reproduce because the only thing that triggers it is sometimes picking up DSDInterface from this addon for Hideous Destructor. It's completely random. I am not too sure what I'm doing that triggers this. Sometimes it happens when I start a new game on the HD range and just summon the thing to pick it up for the first time. It seems to only happen if I restart GZDoom and try again. Loading a save repeatedly doesn't seem to trigger it, or at the very least I couldn't get it to. I'll post updates if I find anything worth sharing.
EDIT: commented out all of my code that gets called when picking up an item and still managed to get it to crash a few times. But now I can no longer reproduce it.