1. load
2. Start Doom II game.
3. Type in console "netevent lcl_test".
Expected behavior: intermission is displayed, then map02 starts.
Actual behavior: intermission is displayed, then clustertext "You have entered deeply into infested starport..." is displayed, then map01 starts again.
The bug was discovered when testing this library with LZDoom. There, the actual behavior is different. Instead of moving the player to the special "headquarters" map, the game drops to console and the following message is displayed:
- Code: Select all • Expand view
|ò - Unnamed
Unable to open map '|ò'
The text between quotes is different every time, looks like garbage memory.