GZDOOM version 4.5
if you write the function like this:
A_CheckProximity(2, "BigBrain!", 200000, 1, CPXF_DEADONLY) - is broken
but if you write like this:
A_CheckProximity(2, "BigBrain", 200000, 1, CPXF_DEADONLY) - Work Fine
problem because this symbol is used in the name of the actor - "!"
But In the version (and before) gzdoom-x64-g4.4pre-495-g555845222 - all work fine...
There was no such problem before - is it not supported now? (discovered quite by accident)