[Duplicate] No camera view on texture when texture scaling on

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No camera view on texture when texture scaling on

Postby zhadoom » Mon Nov 23, 2020 3:21 am

Hello,

the following issue was observed in GZDoom 4.5.0.
It does not occur in LZDoom 3.87.

When starting GZDoom with texture scaling on, any camera texture won't show its assigned camera view.
When changing anything within the texture scale menu the camera view is reset and working thereafter.

Instruction how to reproduce:
Make sure that texture scaling is activated already. Then launch zdcomp2 and idclip to the nearest camera texture. It is dark. Open the menu and goto texture scaling, change any parameter, and the camera view will reappear.

Best regards
zhd
zhadoom
 
Joined: 04 Feb 2019

Re: No camera view on texture when texture scaling on

Postby Rachael » Mon Nov 23, 2020 5:25 am

This is a duplicate, but thank you for the report! Rather get duplicates than nothing at all.
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