For example, Arachnotrons in MAP07 do not start their walking etc. if you are invisble (and do not shoot of course).
Intention or bug?
http://linux01.org:2222/f/save3.zds
Moderator: GZDoom Developers
Hirogen2 wrote:Do your arachnotrons "wake up" when they see you?
randy wrote:I took the Heretic code and made it work in Doom, since I thought it made more sense that monsters shouldn't wake up right away the instant they see you when you are barely visible.
Xaser wrote:randy wrote:I took the Heretic code and made it work in Doom, since I thought it made more sense that monsters shouldn't wake up right away the instant they see you when you are barely visible.
Cool. Now I wish that Doom's Invisibility sphere worked like Descent's, when you pick it up, no monsters can see you, but if you shoot, then the enemies would start shooting at the point you were when you last shot. Then again, that behavior made sense in Descent, where the enemies were just a bunch of robots, and It wouldn't really make sense for demons to be fooled by that behavior.
Hirogen2 wrote:What would be cool to make something that the player can be stealth, not just invisible (which, by literaric comparison, is the same).
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