Moderator: GZDoom Developers
Major Cooke wrote:In order to investigate this, I'm going to need to find where and when GZDoom begins and writes out a new INI file, if it fails to find and/or read an INI file.
CCMD (exit)
{
if (!insave) throw CExitEvent(0);
}
CCMD (exit)
{
throw CExitEvent(0);
}
void FConfigFile::LoadConfigFile ()
{
FileReader file;
bool succ;
FileExisted = false;
if (!file.OpenFile (PathName))
{
return;
}
succ = ReadConfig (&file);
FileExisted = succ;
}
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