flickering lighting effect on 3d model (hud weapon)

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
GelleSzebasztian
Posts: 27
Joined: Fri Mar 08, 2019 5:11 pm
Graphics Processor: nVidia (Modern GZDoom)
Contact:

flickering lighting effect on 3d model (hud weapon)

Post by GelleSzebasztian »

tl;dr light flickers in LZDoom on the model, it doesn't in the most recent GZDoom, example pk3 provided.

Hello, I am new to this forum, I hope I am posting to the right place and the right way.

My 3d model weapon produces odd behaviour, when being lit by a dynamic light. The light flickers on the surface of it randomly, sometimes becomes entirely white for a moment. This thing does not happen in the recent versions of GZDoom, however it does in the recent versions of LZDoom (tested with few days old debuild and older version.) I didn't test it with older version of GZDoom, but since LZDoom is a fork of it, I suppose it would happen in those versions too.

It might be my fault, the model has unnecesarily big size, I admit it, with the tri-count of 7k, yet other models I have with similar complexity don't produce this behaviour. If I press escape, being in the menu, this happens more frequently, or if the weapon moves in some way. My drivers are up to date, I have 1080Ti
It also happens more often in full-screen maybe, but I am not sure. Is my model broken?

Unfortunately I can't provide screenshots, but I can provide a pk3 file
https://drive.google.com/open?id=1WEvfO ... 0JWl_tqtBy

Also I added a material to this model, because this way the glitch is more visible, and more annoying, however it keeps doing this without it too.
User avatar
drfrag
Vintage GZDoom Developer
Posts: 3141
Joined: Fri Apr 23, 2004 3:51 am
Location: Spain
Contact:

Re: flickering lighting effect on 3d model (hud weapon)

Post by drfrag »

It's a very old bug, it was already present in 3.51b1. I'll need to investigate it.
User avatar
drfrag
Vintage GZDoom Developer
Posts: 3141
Joined: Fri Apr 23, 2004 3:51 am
Location: Spain
Contact:

Re: flickering lighting effect on 3d model (hud weapon)

Post by drfrag »

Fixed, another not applicable patch.
Post Reply

Return to “Closed Bugs [GZDoom]”