[Closed] Camera shakes after changing player pawn

Bugs that have been investigated and resolved somehow.

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Camera shakes after changing player pawn

Postby Apeirogon » Fri Jul 05, 2019 3:19 pm

Load attached file and start new game.
After spawning type into console "summon dio". It summon dummy player pawn.
Now get away from it a little and run, with run alias, directly at this new player pawn. When you about to collide with it release the movement buttons and in the same time as you release them press use, looking directly at this new player pawn. It change player from running to standing player pawn. It can be a little tricky.

After you make it, camera and Psprites would still shakes, like player still run, regardless that player pawn stand still. Pressing any move buttons fix it and camera stop shakes.
Attachments
player_example.zip
(697 Bytes) Downloaded 8 times
Apeirogon
I have a strange sense of humour
 
Joined: 12 Jun 2017

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