https://drive.google.com/file/d/1Z3FCX3 ... sp=sharing
GZDoom crashed immediately upon attempting to load KDIZD in the software renderer. This seems to a few other big mods with custom maps (such as Doom Lost Alpha) in the software renderer, although they crash once you start a game (unless they have a titlemap like KDIZD). It's possible to avoid the crash by starting in OpenGL and then switching to software after a map has loaded. Speaking of that, there's another issue which I'll get to in another thread.
EDIT: This is with 3.7.2.
EDIT 2: It also happens with true color software, softpoly, and true color softpoly.
Crash while attempting to load KDIZD in software renderer
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- Sgt Nate V
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- Graf Zahl
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Re: Crash while attempting to load KDIZD in software rendere
This bug has already been fixed for the next release.