[original post below, originally titled "EventHandler no longer resets correctly"]
I'm still trying to unpack this one, but:
1. HD latest release: https://github.com/MatthewTheGlutton/Hi ... -3.7.2b.7z
2. Run a game with the following:
Code: Select all
+map range +set hd_forceloadout lau,rkt5 -deathmatch +set teamplay true +set fraglimit 105 +set sv_cheats true +set sv_nomonsters true
4. Turn on god mode and kill opfor bots until the endgame message shows up.
5. Wait for the map to restart and repeat step 4.
Expected: In each of 4 and 5, the bots stop respawning after a certain number of casualties.
Actual: In step 5, you start out with a number of frags and no endgame sequence ever happens.
I'm still trying to see if I can "fix" this for the level refactor at which point I might have enough to figure out how to even start doing a standalone - I can't even tell at which point it's messing up.