Graphical startups don't work in autoload

Bugs that have been investigated and resolved somehow.

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Guest

Graphical startups don't work in autoload

Post by Guest »

The graphical startup (NETNOTCH, NOTCH) don't work when I add mod to autoload. Can you fix it please? I play Doom with my mod and ultimate Doom Visor which shows many script errors for some reason but works fine and I don't want seeing all these errors. I share my compilation GZDoom pack to my friends and they think it has many errors. I know I can use a bat file but bat files can't have icons.
_mental_
 
 
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Re: Graphical startups don't work in autoload

Post by _mental_ »

Maybe you should fix those errors. Or ask mod's author to fix them.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Graphical startups don't work in autoload

Post by Graf Zahl »

Ignoring errors on startup is the prime reason for broken mods. We won't do anything about hiding those. If your friends think your mod is full of errors, they are probably right and such a reaction motivates me even more not to hide those messages.
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