GZD g3.7.0 (crashes when cycling through empty inventory)

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
User avatar
FireSeraphim
Posts: 407
Joined: Thu Nov 18, 2010 12:45 am

GZD g3.7.0 (crashes when cycling through empty inventory)

Post by FireSeraphim »

I have ran into an unsettling bug with GZDoom recently where the game crashes if I try to toggle through items in the inventory when I have absolutely nothing in my inventory, I cannot rightly say if my SBARINFO code is at at fault or if some recent internal change in GZDoom is to blame
I sincerely hope this problem is resolved soon. I am not certain if more recent builds have solved this problem. The latest private dev build of my TEOTPC mod is affect by this peculiar bug (And I have reasons to suspect that the current public beta of TEOTPC is affected as well since I haven't changed the SBARINFO code between them at all). PM me for the current private devbuild.
User avatar
FireSeraphim
Posts: 407
Joined: Thu Nov 18, 2010 12:45 am

Re: GZD g3.7.0 (crashes when cycling through empty inventory

Post by FireSeraphim »

It seems to have been fixed in the latest stable build (g3.7.1), although now I'm curious as to what was causing it.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49067
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: GZD g3.7.0 (crashes when cycling through empty inventory

Post by Graf Zahl »

One commit message for 3.7.1 reads "- added missing null pointer check to SBarInfo's inventory bar drawer." This sounds like the right one.
Post Reply

Return to “Closed Bugs [GZDoom]”