[Duplicate] GZD g3.7.0 (crashes when cycling through empty inventory)

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GZD g3.7.0 (crashes when cycling through empty inventory)

Postby FireSeraphim » Tue Jan 15, 2019 7:59 pm

I have ran into an unsettling bug with GZDoom recently where the game crashes if I try to toggle through items in the inventory when I have absolutely nothing in my inventory, I cannot rightly say if my SBARINFO code is at at fault or if some recent internal change in GZDoom is to blame
I sincerely hope this problem is resolved soon. I am not certain if more recent builds have solved this problem. The latest private dev build of my TEOTPC mod is affect by this peculiar bug (And I have reasons to suspect that the current public beta of TEOTPC is affected as well since I haven't changed the SBARINFO code between them at all). PM me for the current private devbuild.
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FireSeraphim
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Joined: 18 Nov 2010
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Re: GZD g3.7.0 (crashes when cycling through empty inventory

Postby FireSeraphim » Tue Jan 15, 2019 8:21 pm

It seems to have been fixed in the latest stable build (g3.7.1), although now I'm curious as to what was causing it.
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FireSeraphim
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Joined: 18 Nov 2010
Discord: FireSeraphim #9061

Re: GZD g3.7.0 (crashes when cycling through empty inventory

Postby Graf Zahl » Wed Jan 16, 2019 2:07 am

One commit message for 3.7.1 reads "- added missing null pointer check to SBarInfo's inventory bar drawer." This sounds like the right one.
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Graf Zahl
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