globalfreeze change not backwards compatible
Posted: Fri Jan 11, 2019 7:31 pm
This commit seems to have completely eliminated the globalfreeze variable, so now any custom actor that used to reference that global variable errors out with an "Unknown identifier 'globalfreeze'" error for each line where it is used.
In my case, this specifically breaks Blade of Agony... I can fix it on my end, but I figured that the lack of a graceful deprecation should be reported (and previous releases are all broken, still).
In my case, this specifically breaks Blade of Agony... I can fix it on my end, but I figured that the lack of a graceful deprecation should be reported (and previous releases are all broken, still).