Invisible Enemies on AMD video cards

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Post Reply
Guest

Invisible Enemies on AMD video cards

Post by Guest »

https://www.reddit.com/r/Amd/comments/9 ... =frontpage

With the last few versions of AMD Adrenalin software the enemies have been invisible.

A helpful redditor found that on the latest version of AMD software 18.9.3 it's not working, but when using GZDoom build 2.0.05 everything seems to work just fine, the issue appears at GZDoom 2.1.0 the issue begins.

I searched the forums and couldn't find a mention of this.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Invisible Enemies on AMD video cards

Post by wildweasel »

Sounds like this issue, which is pinned to the top of Technical Issues. There has been some investigation into it, and it appears it's AMD's fault - reverting to older drivers (version 18.6.1 or earlier) fixes the problem for now.
User avatar
Rachael
Posts: 13557
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her
Contact:

Re: Invisible Enemies on AMD video cards

Post by Rachael »

I wrote:We can't fix it on GZDoom's side.

Last thing I heard it's an over-optimization in AMD's compiler. AMD has to fix AMD bugs. This problem does not present on Mesa, Intel, or NVidia drivers. You know who that leaves left.
Post Reply

Return to “Closed Bugs [GZDoom]”