drfrag wrote:There are different warnings and an error now tough.
Actually, here's the current error list:
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Skipped empty sprite =GILLB1= (lump 998)
Skipped empty sprite =STALKR= (lump 1044)
Skipped empty sprite =CROCMN= (lump 1142)
Skipped empty sprite =LIZRDM= (lump 1183)
Skipped empty sprite =MINOTR= (lump 1234)
Skipped empty sprite =BEAST= (lump 1323)
Skipped empty sprite =GILLB2= (lump 1389)
Skipped empty sprite =RIPPER= (lump 1452)
Skipped empty sprite =FISH= (lump 1556)
A bunch of 0 length markers in the Sprites namespace.
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Invalid data encountered for texture lmtmple2.pk3:lmt_textures.wad:SAND_1
Texture 'PRODIGY' references itself as patch
Texture 'SNUS1' references itself as patch
Texture 'SNUS2' references itself as patch
Faulty textures (mostly missing patches I think). SAND_1 lump is present. I it's a Doom format FLAT in the TX namespace.
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Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_GUNS" line 743:
Icon 'NULLA0' for 'ZoomOn' not found
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_ITEM" line 93:
Icon 'NULLA0' for 'SwitchOn' not found
Missing sprites - just change to TNT1A0
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Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 15:
Unknown class name 'SHRedTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 35:
Unknown class name 'SHBlueTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 55:
Unknown class name 'SHGreenTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 75:
Unknown class name 'SHRedTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 95:
Unknown class name 'SHBlueTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 115:
Unknown class name 'SHGreenTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 260:
Unknown class name 'SHRedTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 264:
Unknown class name 'SHRedTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 268:
Unknown class name 'SHRedTorchLargeLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_FIRE" line 272:
Unknown class name 'SHRedTorchSmallLight' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1509:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1511:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1513:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1515:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1517:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1519:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1521:
Unknown class name 'SmithGhost1' of type 'Actor'
Script warning, "lmtmple2.pk3:lmt_lumps.wad:DEC_MONS" line 1523:
Unknown class name 'SmithGhost1' of type 'Actor'
Actors trying to spawn non-existent actors
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Script error, "lmtmple2.pk3:lmt_lumps.wad:DOOMDEFS" line 22:
Warning: dynamic lights attached to non-existent actor ProjectedLight
Pretty much as the error says.
All of the above look familiar to me (having just spent a bit of time silencing them on the older version). So I don't think anything new has been introduced. It wouldn't take long to squish those errors (it only took me a few minutes) but it would need to be by someone who knows the mod well enough to fix them in a way that is appropriate to how the mod is meant to look (correct style of dynamic light definitions, fixed textures and so on need to look right - if they are actually needed anywhere, or just removed.)