Not entirely sure if this is a bug or whatever this is, but sometimes when I save the game, cl_run will set itself to true or false.
Not sure how to replicate this, but I think it might have to do with saving using different IWADS? Or maybe it has to do with saving using different .pk3 conversions? (complex doom, beautiful doom, project brutality, etc.)
Game saves sometimes enable or disable cl_run (GZDoom)
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- wildweasel
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Re: Game saves sometimes enable or disable cl_run (GZDoom)
Not an issue I've ever heard of before, honestly; are you accidentally hitting Caps Lock?
- Graf Zahl
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Re: Game saves sometimes enable or disable cl_run (GZDoom)
Likely. It surely happened to me often enough that I remapped the "Always run" key to somewhere safe - where it doesn't get in the way of frequently used actions.
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Re: Game saves sometimes enable or disable cl_run (GZDoom)
Thanks guys, that was probably the issue. I named my saves in all caps using caps lock.