Used flashlight: viewtopic.php?t=59429
Demonstration: https://youtu.be/IMlm3Z4Lnw4
WAD: https://drive.google.com/open?id=1Suho0 ... 3oWcPdZiMy
[GZDoom 3.4.1] Portal glitches
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Re: [GZDoom 3.4.1] Portal glitches
This has been reported before, and is not a bug. The portals are the incorrect type for light passage. The portals must be "static" in order to correctly process lights - they are merely "interactive" so they do not.
This is an intentional design in the GZDoom engine.
This is an intentional design in the GZDoom engine.
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- Posts: 97
- Joined: Wed Jun 08, 2016 1:25 pm
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Re: [GZDoom 3.4.1] Portal glitches
Thank you for answer!
Re: [GZDoom 3.4.1] Portal glitches
You're welcome.