[3.4.1] FadeRange treats color values greater than 255 as 0

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[3.4.1] FadeRange treats color values greater than 255 as 0

Post by Guest »

https://my.mixtape.moe/zojavq.wad

In previous versions of GZDoom (at least at late as 3.3.0), FadeRange treated color values greater than 255 as 255. Now it seems to treat them as 0.
_mental_
 
 
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Re: [3.4.1] FadeRange treats color values greater than 255 a

Post by _mental_ »

Fixed in 0a139e9.
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