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Software models don't display over nonexistent sprites

Posted: Tue Jun 12, 2018 11:38 pm
by Jaxxoon R
In the hardware renderer, when a model is applied to an object using sprites that don't actually exist, it will still display the model. This isn't the case in the software renderers, where it will be invisible during those frames. Tested with x64-g3.5pre-24-g5a20de829

Re: Software models don't display over nonexistent sprites

Posted: Sun Jun 17, 2018 6:56 am
by dpJudas
Pushed a fix for this.