Old Mod Crach
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Old Mod Crach
The old famous mod Serpent resurrection stopped running when you click on a new game. Gives error.
https://drive.google.com/open?id=1HR-8a ... uqss3p0FNs
At 3.2.4 it worked fine.
https://drive.google.com/open?id=1HR-8a ... uqss3p0FNs
At 3.2.4 it worked fine.
- Attachments
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- CrashReport.zip
- (16.7 KiB) Downloaded 28 times
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Old Mod Crach
It doesn't crash for me. Does this only happen with this specific devbuild or with others as well?
The crash itself cannot be tracked down. It's in some system library that gets used by another library, but not by GZDoom itself. As a result the stack trace is worthless.
The crash itself cannot be tracked down. It's in some system library that gets used by another library, but not by GZDoom itself. As a result the stack trace is worthless.
Re: Old Mod Crach
dev builds 273 and 278 also crash. 3.2.5 works fine
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Old Mod Crach
What about 690?
Re: Old Mod Crach
690 also crash. I found a mistake. I put the last dev build 690 and replaced the openal32 library from 3.2.5 and it all worked for me.
Re: Old Mod Crach
Now Win XP is no longer supported?
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Old Mod Crach
Ok, so it's just the OpenAL library in the devbuilds. I wonder why this still hasn't been fixed. The problem has been known for ages. Unfortunately it is outside my control.
Why the XP question? Did you have some problem? But don't worry, the regular releases will be built with XP support.
Why the XP question? Did you have some problem? But don't worry, the regular releases will be built with XP support.
Re: Old Mod Crach
It is impossible to influence in no way the solution of this problem with the library?
- Graf Zahl
- Lead GZDoom+Raze Developer
- Posts: 49067
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Old Mod Crach
The automated build process for the devbuilds needs its files updated. But I do not have access to it so I cannot do it myself.
Re: Old Mod Crach
it's work. In 3.2.2. Thanx