I'm away from home so I can't do much more work on this. This is on Linux, with gzdoom x64 compiled from latest commit (9a737a0).
Any time I die and press a key to reload the map, there's a chance for gzdoom to crash. This only seems to happen with the poly renderer specifically.
Log here: http://ix.io/XZl
Game crashes on poly renderer when reloading a map
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- Marisa the Magician
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