RandomSpawner doesn't transfer COUNTSECRET flag

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Blue Shadow
Posts: 4949
Joined: Sun Nov 14, 2010 12:59 am

RandomSpawner doesn't transfer COUNTSECRET flag

Post by Blue Shadow »

Tested with: 3.2.5 (64-bit)


If you have an actor (let's just say an item, in this case) which has been set to count as a secret via the map editor, if this actor is replaced with a RandomSpawner, the spawned actor, when picked up, doesn't trigger a secret. This means you end up with a secret that you can't "discover".

The attached test WAD has a Doom 2 map (MAP01) with a super shotgun pickup that is marked as a secret. This pickup is replaced with a RandomSpawner which spawns either a plasma rifle or a BFG. Picking up the spawned weapon doesn't trigger a secret, yet the map's secret stat shows 0/1 still.
rspawner_test.wad
_mental_
 
 
Posts: 3812
Joined: Sun Aug 07, 2011 4:32 am

Re: RandomSpawner doesn't transfer COUNTSECRET flag

Post by _mental_ »

Fixed in 1633332.
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