I was looking to use Random() in an Offset parameter to make a weapon appear jittery when fired, but not always have the same pattern, but I received an error when trying just that saying it's a bad constant. Then it crashed.
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Script error, "9mm infinite.zip:ld_9mm.wad:DECORATE" line 51:
SC_GetNumber: Bad numeric constant "random".
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GLCK DDD 1 Offset(random(0,3), random(32,36))